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API > API/Runtime > API/Runtime/Engine
Name
UMaterialExpressionTextureSampleParameter2D
Type
class
Header File
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionTextureSampleParameter2D.h
Include Path
#include "Materials/MaterialExpressionTextureSampleParameter2D.h"
Syntax
UCLASS (CollapseCategories, HideCategories=Object, MinimalAPI)
class UMaterialExpressionTextureSampleParameter2D : public UMaterialExpressionTextureSampleParameter
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Inheritance Hierarchy
Derived Classes
Constructors
Name
Remarks
Include Path
Unreal Specifiers
UMaterialExpressionTextureSampleParameter2D
(
const FObjectInitializer & ObjectInitializer
)
Materials/MaterialExpressionTextureSampleParameter2D.h
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
virtual void SetDefaultTexture()
Sets the default texture if none is set
Materials/MaterialExpressionTextureSampleParameter2D.h
Return true if the texture is a movie texture
Materials/MaterialExpressionTextureSampleParameter2D.h
Name
Remarks
Include Path
Unreal Specifiers
Returns the text to display on the material expression (in the material editor).
Materials/MaterialExpressionTextureSampleParameter2D.h