Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
UMaterialExpressionReflectionCapturePassSwitch |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionReflectionCapturePassSwitch.h |
| Include Path |
#include "Materials/MaterialExpressionReflectionCapturePassSwitch.h" |
Syntax
UCLASS (Meta=(DisplayName="ReflectionCapturePassSwitch"))
class UMaterialExpressionReflectionCapturePassSwitch : public UMaterialExpression
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Default |
FExpressionInput |
|
Materials/MaterialExpressionReflectionCapturePassSwitch.h |
- Meta=(RequiredInput="true", ToolTip="Input will be used when rendering into non-reflection passes.")
|
| Reflection |
FExpressionInput |
|
Materials/MaterialExpressionReflectionCapturePassSwitch.h |
- Meta=(RequiredInput="true", ToolTip="Input will be used when rendering into reflection passes.")
|
Functions