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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
UMaterialExpressionRayTracingQualitySwitch |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionRayTracingQualitySwitch.h |
| Include Path |
#include "Materials/MaterialExpressionRayTracingQualitySwitch.h" |
Syntax
UCLASS ()
class UMaterialExpressionRayTracingQualitySwitch : public UMaterialExpression
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Normal |
FExpressionInput |
Used for standard rasterization |
Materials/MaterialExpressionRayTracingQualitySwitch.h |
|
| RayTraced |
FExpressionInput |
Used for simplified ray trace eval |
Materials/MaterialExpressionRayTracingQualitySwitch.h |
|
Functions