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This does default handling for physics queries (as if there was no handler).
| Name | UDefaultPhysicsQueryHandler |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/DefaultPhysicsQueryHandler.h |
| Include Path | #include "Physics/DefaultPhysicsQueryHandler.h" |
Syntax
UCLASS (HideCategories=(Object), MinimalAPI)
class UDefaultPhysicsQueryHandler : public UPhysicsQueryHandler
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPhysicsQueryHandler → UDefaultPhysicsQueryHandler