| bIsInitiallyLoadedInEditor |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsInitiallyVisible |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsLoadedInEditor |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Transient
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsLoadedInEditorChangedByUserOperation |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Transient
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsLocked |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsRuntime |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| bIsVisible |
uint32 |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Transient
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| DataLayerLabel |
FName |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| DebugColor |
FColor |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|
| InitialRuntimeState |
EDataLayerRuntimeState |
|
WorldPartition/DataLayer/Deprecated/DeprecatedDataLayer.h |
- Meta=(DeprecatedProperty, DeprecationMessage="Use UDataLayerInstance & UDataLayerAsset to create DataLayers")
|