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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UContentBundleManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TUniquePtr< FContentBundleContainer > * GetContentBundleContainer
(
const UWorld* InjectedWorld |
WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h | ||
TUniquePtr< FContentBundleContainer > * GetContentBundleContainer
(
const UWorld* InjectedWorld |
WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h |
GetContentBundleContainer(const UWorld *)
| Name | GetContentBundleContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.cpp |
const TUniquePtr < FContentBundleContainer > * GetContentBundleContainer
(
const UWorld * InjectedWorld
) const
GetContentBundleContainer(const UWorld *)
| Name | GetContentBundleContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.cpp |
TUniquePtr < FContentBundleContainer > * GetContentBundleContainer
(
const UWorld * InjectedWorld
)