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Class to store platform-specific settings.
| Name | UAudioPlatformSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/AudioPlatformSettings.h |
| Include Path | #include "Sound/AudioPlatformSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=Engine, defaultconfig)
class UAudioPlatformSettings : public UPlatformSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPlatformSettings → UAudioPlatformSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DecodeCacheSettings | FDecodeCacheSettings | Whether or not the decode cache is enabled by default. | Sound/AudioPlatformSettings.h |