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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAssetManager
Description
Removes the whole primary asset type. Used by GameFeaturePlugins system to remove types, that are exclusive to the plugin itself.
| Name | RemovePrimaryAssetType |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h |
| Include Path | #include "Engine/AssetManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AssetManager.cpp |
virtual void RemovePrimaryAssetType
(
FPrimaryAssetType PrimaryAssetType
)
Parameters
| Name | Remarks |
|---|---|
| PrimaryAssetType | Type of asset to look for |