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API > API/Runtime > API/Runtime/Engine
| Name | UAnimSequenceTransformProviderLayerStack |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceTransformProviderData.h |
| Include Path | #include "Animation/AnimSequenceTransformProviderData.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UAnimSequenceTransformProviderLayerStack : public UDataAsset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataAsset → UAnimSequenceTransformProviderLayerStack
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimSequenceTransformProviderLayerStack() |
Animation/AnimSequenceTransformProviderData.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Layers | TArray< FAnimSequenceTransformProviderLayer > | Animation/AnimSequenceTransformProviderData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FAnimSequenceTransformProviderLayer > & GetLayers() |
Animation/AnimSequenceTransformProviderData.h | ||
int32 GetNumLayers() |
Animation/AnimSequenceTransformProviderData.h | ||
void SetLayers
(
const TArray< FAnimSequenceTransformProviderLayer >& InLayers |
Animation/AnimSequenceTransformProviderData.h |
Public Virtual
Overridden from UDataAsset
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayNameText() |
Animation/AnimSequenceTransformProviderData.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Animation/AnimSequenceTransformProviderData.h |