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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimSequence
Description
Archive-based key generation — writes key data directly to archive without allocating an intermediate FString. Opt-in via a.AnimSequence.UseBinaryDDCKey.
| Name | CreateDerivedDataKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include Path | #include "Animation/AnimSequence.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
bool CreateDerivedDataKey
(
const ITargetPlatform * TargetPlatform,
FArchive & Output
) const