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Description
Same as Montage_Stop. Uses values from the AlphaBlendArgs. Other settings come from the montage asset
| Name | Montage_StopWithBlendOut |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Montage")
void Montage_StopWithBlendOut
(
const FAlphaBlendArgs & BlendOut,
const UAnimMontage * Montage
)