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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Makes a montage jump to a named section. If Montage reference is NULL, it will do that to all active montages.
| Name | Montage_JumpToSection |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|Montage")
void Montage_JumpToSection
(
FName SectionName,
const UAnimMontage * Montage
)