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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UAnimInstance
Description
Returns true if the animation montage is currently active and playing. If reference is NULL, it will return true is ANY montage is currently active and playing.
| Name | Montage_IsPlaying |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
UFUNCTION (BlueprintPure, Category="Animation|Montage")
bool Montage_IsPlaying
(
const UAnimMontage * Montage
) const