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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/TRTreeImpl > API/Runtime/Engine/TRTreeImpl/FNode
| Name | FLeafType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/StaticSpatialIndex.h" |
Syntax
struct FLeafType
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLeafType() |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
Structs
| Name | Remarks |
|---|---|
| TIterator |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumElements | uint32 | WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | ||
| StartIndex | uint32 | WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
uint32 InIndex |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | ||
| WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |||
| WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |||
| WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |||
| WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | |||
uint32 GetAllocatedSize() |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h | ||
uint32 Num() |
WorldPartition/RuntimeHashSet/StaticSpatialIndex.h |