Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SHADER_PARAMETER_SRV
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/LocalVertexFactory.h |
| Include | #include "LocalVertexFactory.h" |
VertexFetch_Parameters LODLightmapDataIndex SHADER_PARAMETER_SRV
(
Buffer < float2 >,
VertexFetch_TexCoordBuffer
)