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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SHADER_PARAMETER_SRV
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/GeometryCollectionRendering.h |
| Include | #include "GeometryCollectionRendering.h" |
VertexFetch_BoneTransformBuffer SHADER_PARAMETER_SRV
(
Buffer < float4 >,
VertexFetch_BonePrevTransformBuffer
)