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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ITypedElementWorldInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SetPivotOffset
(
const FTypedElementHandle& InElementHandle, |
Attempt to set the local space offset of this element that should be added to its pivot location. | Elements/Interfaces/TypedElementWorldInterface.h | |
virtual bool SetPivotOffset
(
const FScriptTypedElementHandle& InElementHandle, |
Attempt to set the local space offset of this element that should be added to its pivot location. | Elements/Interfaces/TypedElementWorldInterface.h |
|
SetPivotOffset(const FTypedElementHandle &, const FVector &)
Description
Attempt to set the local space offset of this element that should be added to its pivot location.
| Name | SetPivotOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Elements/Interfaces/TypedElementWorldInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementWorldInterface.h" |
virtual bool SetPivotOffset
(
const FTypedElementHandle & InElementHandle,
const FVector & InPivotOffset
)
SetPivotOffset(const FScriptTypedElementHandle &, const FVector &)
Description
Attempt to set the local space offset of this element that should be added to its pivot location.
| Name | SetPivotOffset |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Elements/Interfaces/TypedElementWorldInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementWorldInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Elements/Interfaces/TypedElementWorldInterface.cpp |
UFUNCTION (BlueprintCallable, Category="TypedElementInterfaces|World")
virtual bool SetPivotOffset
(
const FScriptTypedElementHandle & InElementHandle,
const FVector & InPivotOffset
)