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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ITypedElementWorldInterface
Description
Duplicate the given set of elements.
If you want to duplicate an array of elements that are potentially different types, you probably want to use the higher-level UTypedElementCommonActions::DuplicateNormalizedElements function instead.
| Name | DuplicateElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Elements/Interfaces/TypedElementWorldInterface.h |
| Include Path | #include "Elements/Interfaces/TypedElementWorldInterface.h" |
virtual void DuplicateElements
(
TArrayView < const FTypedElementHandle > InElementHandles,
UWorld * InWorld,
const FVector & InLocationOffset,
TArray < FTypedElementHandle > & OutNewElements
)