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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers > API/Runtime/Engine/IStereoLayers/FLayerDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLayerDesc () |
IStereoLayers.h | ||
FLayerDesc
(
const IStereoLayerShape& InShape |
IStereoLayers.h | ||
FLayerDesc
(
const FLayerDesc& |
IStereoLayers.h | ||
FLayerDesc
(
FLayerDesc&& |
IStereoLayers.h |
FLayerDesc()
| Name | FLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc()
FLayerDesc(const IStereoLayerShape &)
| Name | FLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc
(
const IStereoLayerShape & InShape
)
FLayerDesc(const FLayerDesc &)
| Name | FLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc
(
const FLayerDesc &
)
FLayerDesc(FLayerDesc &&)
| Name | FLayerDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
| Include Path | #include "IStereoLayers.h" |
FLayerDesc
(
FLayerDesc &&
)