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Interface to register a device changed listener to respond to audio device changes.
| Name | IDeviceChangedListener |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
| Include Path | #include "AudioDevice.h" |
Syntax
class IDeviceChangedListener
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnDefaultDeviceChanged() |
AudioDevice.h | ||
void OnDeviceRemoved
(
FString DeviceID |
AudioDevice.h |