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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RemoveForceInlineSoundWave
(
const TSharedRef< const FSoundWaveData >& SoundWaveData |
Removes the memory usage of the force inline sound from the streaming cache budget | ContentStreaming.h | |
virtual void RemoveForceInlineSoundWave
(
const TSharedPtr< FSoundWaveProxy >& SoundWave |
ContentStreaming.h |
RemoveForceInlineSoundWave(const TSharedRef< const FSoundWaveData > &)
Description
Removes the memory usage of the force inline sound from the streaming cache budget
| Name | RemoveForceInlineSoundWave |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include Path | #include "ContentStreaming.h" |
virtual void RemoveForceInlineSoundWave
(
const TSharedRef < const FSoundWaveData > & SoundWaveData
)
RemoveForceInlineSoundWave(const TSharedPtr< FSoundWaveProxy > &)
| Name | RemoveForceInlineSoundWave |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include Path | #include "ContentStreaming.h" |
virtual void RemoveForceInlineSoundWave
(
const TSharedPtr < FSoundWaveProxy > & SoundWave
)