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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor
| Type | Name | Description | |
|---|---|---|---|
| void | ForEachComponent
(
bool bIncludeFromChildActors, |
Calls the compile-time lambda on each component of the specified type | |
| void | ForEachComponent
(
bool bIncludeFromChildActors, |
Calls the compile-time lambda on each valid component |