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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionConverter
| |
|
| Name |
FParameters |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionConverter.h |
| Include Path |
#include "WorldPartition/WorldPartitionConverter.h" |
Syntax
struct FParameters
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bConvertSubLevels |
bool |
|
WorldPartition/WorldPartitionConverter.h |
|
| bEnableLoadingInEditor |
bool |
|
WorldPartition/WorldPartitionConverter.h |
|
| bEnableStreaming |
bool |
|
WorldPartition/WorldPartitionConverter.h |
|
| bUseActorFolders |
bool |
|
WorldPartition/WorldPartitionConverter.h |
|
| EditorHashClass |
TSubclassOf< UWorldPartitionEditorHash > |
|
WorldPartition/WorldPartitionConverter.h |
|
| RuntimeHashClass |
TSubclassOf< UWorldPartitionRuntimeHash > |
|
WorldPartition/WorldPartitionConverter.h |
|
Functions
Public