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API > API/Runtime > API/Runtime/Engine
| Name | FWorldPartitionActorDescType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescType.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDescType.h" |
Syntax
template<typename ActorType, std::enable_if_t<, ActorType >), int >>
struct FWorldPartitionActorDescType