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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureSourceFormatInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/TextureDefines.h |
|
|
|
Engine/TextureDefines.h |
|
FTextureSourceFormatInfo()
| |
|
| Name |
FTextureSourceFormatInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path |
#include "Engine/TextureDefines.h" |
FTextureSourceFormatInfo()
FTextureSourceFormatInfo(ETextureSourceFormat, EPixelFormat, const TCHAR *, int32, int32)
| |
|
| Name |
FTextureSourceFormatInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureDefines.h |
| Include Path |
#include "Engine/TextureDefines.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Rendering/TextureSourceFormat.cpp |
FTextureSourceFormatInfo
(
ETextureSourceFormat InTextureSourceFormat,
EPixelFormat InPixelFormat,
const TCHAR * InName,
int32 InNumComponents,
int32 InBytesPerPixel
)