| BatchContext |
FBatchContextId |
The batch of objects with index in batch array |
TaskSyncManager.h |
|
| SyncPointData |
TMap< FSyncPointId::FInternalId, TSharedRef< FActiveSyncPoint > > |
Array of specific user-defined sync points |
TaskSyncManager.h |
|
| TemporaryWorkRequests |
TArray< FTemporaryWorkRequest > |
Array of temporary work handles, dropped at end of frame |
TaskSyncManager.h |
|
| TickGroupWork |
TArray< TSharedPtr< FActiveSyncPoint > > |
Array of general gamethread work per tickgroup, these are not scheduled as real tasks and only exist in default batch |
TaskSyncManager.h |
|
| WorldContext |
FWorldContextId |
The world this is associated with |
TaskSyncManager.h |
|