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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FSubstrateVerticalLayering |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path |
#include "Materials/MaterialIR.h" |
Syntax
struct FSubstrateVerticalLayering : public MIR::TInstruction< VK_SubstrateVerticalLayering, 7 >
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Base |
FValue * |
|
Materials/MaterialIR.h |
|
| BaseNoV |
FValue * |
|
Materials/MaterialIR.h |
|
| bFullySimplifiedInstruction |
bool |
|
Materials/MaterialIR.h |
|
| bParameterBlendingEnabled |
bool |
Settings. |
Materials/MaterialIR.h |
|
| MaxDistanceFromLeaves |
FValue * |
|
Materials/MaterialIR.h |
|
| OperatorIndex |
FValue * |
ParameterBlending = 0. |
Materials/MaterialIR.h |
|
| SharedLocalBasisIndexMacro |
FValue * |
ParameterBlending = 1. |
Materials/MaterialIR.h |
|
| Top |
FValue * |
|
Materials/MaterialIR.h |
|
| TopNoV |
FValue * |
|
Materials/MaterialIR.h |
|