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Structures in this files are only used a compilation result return by the compiler. They are also used to present material information in the editor UI.
| Name | FSubstrateRegisteredSharedLocalBasis |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SubstrateMaterialShared.h |
| Include Path | #include "Rendering/SubstrateMaterialShared.h" |
Syntax
struct FSubstrateRegisteredSharedLocalBasis
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSubstrateRegisteredSharedLocalBasis() |
Rendering/SubstrateMaterialShared.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InternalBaseType | typename TGetBaseTypeHelper< FSubstrateRegisteredSharedLocalBasis >::Type | Rendering/SubstrateMaterialShared.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| int32NormalCodeChunk | Rendering/SubstrateMaterialShared.h | |||
| int32TangentCodeChunk | Rendering/SubstrateMaterialShared.h | |||
| uint64NormalCodeChunkHash | Rendering/SubstrateMaterialShared.h | |||
| uint64TangentCodeChunkHash | Rendering/SubstrateMaterialShared.h | |||
| uint8GraphSharedLocalBasisIndex | Rendering/SubstrateMaterialShared.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
INTERNAL_DECLARE_TYPE_LAYOUT_COMMON
(
FSubstrateRegisteredSharedLocalBasis |
Rendering/SubstrateMaterialShared.h | ||
INTERNAL_LAYOUT_INTERFACE_PREFIX_NonVirtual() |
Rendering/SubstrateMaterialShared.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
Rendering/SubstrateMaterialShared.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
Rendering/SubstrateMaterialShared.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
Rendering/SubstrateMaterialShared.h |