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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FStaticComponentMaskValue |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Materials/MaterialParameters.h |
| Include Path |
#include "Materials/MaterialParameters.h" |
Syntax
USTRUCT ()
struct FStaticComponentMaskValue
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Materials/MaterialParameters.h |
|
|
|
Materials/MaterialParameters.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| A |
bool |
|
Materials/MaterialParameters.h |
|
| B |
bool |
|
Materials/MaterialParameters.h |
|
| G |
bool |
|
Materials/MaterialParameters.h |
|
| R |
bool |
|
Materials/MaterialParameters.h |
|
Functions
Public
Operators