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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSpotLightSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSpotLightSceneProxy
(
const USpotLightComponent* Component |
Initialization constructors. | SpotLightSceneProxy.h | |
FSpotLightSceneProxy
(
const FSpotLightSceneProxyDesc& LightDesc |
SpotLightSceneProxy.h |
FSpotLightSceneProxy(const USpotLightComponent *)
Description
Initialization constructors.
| Name | FSpotLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SpotLightSceneProxy.h |
| Include Path | #include "SpotLightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SpotLightSceneProxy.cpp |
FSpotLightSceneProxy
(
const USpotLightComponent * Component
)
FSpotLightSceneProxy(const FSpotLightSceneProxyDesc &)
| Name | FSpotLightSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SpotLightSceneProxy.h |
| Include Path | #include "SpotLightSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SpotLightSceneProxy.cpp |
FSpotLightSceneProxy
(
const FSpotLightSceneProxyDesc & LightDesc
)