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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UE::Spline::TSplineTypeMap< Impl >::Type * Get () |
Fetch the underlying concrete spline implementation. | Curves/Spline.h | |
const UE::Spline::TSplineTypeMap< Impl >::Type * Get () |
A const version of Get |
Curves/Spline.h |
Get()
Description
Fetch the underlying concrete spline implementation.
Pointers returned by Get
- Serialize(FArchive&) when Ar.IsLoading() is true
- ImportTextItem(...)
- operator=(...)
- SetCurrentImplementation(...)
- destruction of this FSpline
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Curves/Spline.h |
| Include Path | #include "Curves/Spline.h" |
template<UE::Spline::ESplineType Impl>
UE::Spline::TSplineTypeMap < Impl >::Type * Get()
A valid pointer if Impl == GetCurrentImplementation(), otherwise nullptr.
Get()
Description
A const version of Get
| Name | Get |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Curves/Spline.h |
| Include Path | #include "Curves/Spline.h" |
template<UE::Spline::ESplineType Impl>
const UE::Spline::TSplineTypeMap < Impl >::Type * Get() const