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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundWaveProxyReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TUniquePtr< FSoundWaveProxyReader > Create
(
FSoundWaveDataRef InWaveProxy, |
Create a wave proxy reader.Create a wave proxy reader. | Sound/SoundWaveProxyReader.h | |
static TUniquePtr< FSoundWaveProxyReader > Create
(
FSoundWaveProxyRef InWaveProxy, |
Sound/SoundWaveProxyReader.h |
Create(FSoundWaveDataRef, const FSettings &)
Description
Create a wave proxy reader.
Create a wave proxy reader.
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProxyReader.h |
| Include Path | #include "Sound/SoundWaveProxyReader.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWaveProxyReader.cpp |
static TUniquePtr < FSoundWaveProxyReader > Create
(
FSoundWaveDataRef InWaveProxy,
const FSettings & InSettings
)
Parameters
| Name | Remarks |
|---|---|
| InWaveProxy | A TSharedRef of a const FSoundWaveData which is to be played. |
| InSettings | Reader settings. |
Create(FSoundWaveProxyRef, const FSettings &)
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProxyReader.h |
| Include Path | #include "Sound/SoundWaveProxyReader.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWaveProxyReader.cpp |
static TUniquePtr < FSoundWaveProxyReader > Create
(
FSoundWaveProxyRef InWaveProxy,
const FSettings & InSettings
)