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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundWaveProxyPlayer
Description
Directly generate audio from the Wave Source into an interleaved buffer
This will update the current playback state of the wave player
will honor loop settings
Asserts that the SoundWave is set
| Name | GenerateSourceAudio |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProxyPlayer.h |
| Include Path | #include "Sound/SoundWaveProxyPlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWaveProxyPlayer.cpp |
int32 GenerateSourceAudio
(
TArrayView < float > OutAudio
)
The number of frames generated
Parameters
| Name | Remarks |
|---|---|
| OutAudio |