Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundWaveProxyPlayer
| Name | FSourceEvent |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProxyPlayer.h |
| Include Path | #include "Sound/SoundWaveProxyPlayer.h" |
Syntax
struct FSourceEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSourceEvent
(
EType InType, |
Sound/SoundWaveProxyPlayer.h |
Enums
Public
| Name | Remarks |
|---|---|
| EType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CuePointIndex | int32 | For Cue Point Events only - the index into the sorted cue point default to INDEX_NONE | Sound/SoundWaveProxyPlayer.h | |
| OutputFrameIndex | int32 | The Output Frame Index relative to the render block. | Sound/SoundWaveProxyPlayer.h | |
| SourceFrameIndex | int32 | The Source Frame into the Source Sound Wave. | Sound/SoundWaveProxyPlayer.h | |
| Type | EType | Sound/SoundWaveProxyPlayer.h |