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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundWaveProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< FSoundWaveProxy > CreateNonUpdatingCopy
(
const TSharedRef< const FSoundWaveProxy >& Other |
Sound/SoundWave.h | ||
static TSharedRef< const FSoundWaveProxy > CreateNonUpdatingCopy
(
const TSharedRef< const FSoundWaveData >& Other |
Sound/SoundWave.h |
CreateNonUpdatingCopy(const TSharedRef< const FSoundWaveProxy > &)
| Name | CreateNonUpdatingCopy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
static TSharedRef < FSoundWaveProxy > CreateNonUpdatingCopy
(
const TSharedRef < const FSoundWaveProxy > & Other
)
CreateNonUpdatingCopy(const TSharedRef< const FSoundWaveData > &)
| Name | CreateNonUpdatingCopy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
static TSharedRef < const FSoundWaveProxy > CreateNonUpdatingCopy
(
const TSharedRef < const FSoundWaveData > & Other
)