| bEnableHPFCutoff |
uint8 |
|
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(InlineEditConditionToggle)
|
| bEnableLPFCutoff |
uint8 |
|
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(InlineEditConditionToggle)
|
| CustomSendLevelCurve |
FRuntimeFloatCurve |
The custom send curve to use for distance-based send level. (0.0-1.0 on the curve's X-axis maps to Min/Max Send Distance) |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(EditCondition="SendLevelControlMethod == ESendLevelControlMethod::CustomCurve", EditConditionHides)
|
| DisableManualSendClamp |
bool |
Whether to disable the internal 0-1 clamp for Constant Send Level control. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Disable Send Level Clamp", EditCondition="SendLevelControlMethod == ESendLevelControlMethod::Manual", EditConditionHides)
|
| HPFCutoff |
float |
|
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(Units="Hz", Delta="0.1", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0", EditCondition="bEnableHPFCutoff")
|
| LPFCutoff |
float |
|
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(Units="Hz", Delta="0.1", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0", EditCondition="bEnableLPFCutoff")
|
| MaxSendDistance |
float |
The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Send Distance Max", EditCondition="SendLevelControlMethod != ESendLevelControlMethod::Manual", EditConditionHides)
|
| MaxSendLevel |
float |
The amount to send to the Submix when sound is located at a distance greater than or equal to value specified in the Send Distance Max. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Send Level Max", EditCondition="SendLevelControlMethod == ESendLevelControlMethod::Linear", EditConditionHides)
|
| MinSendDistance |
float |
The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Min |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Send Distance Min", EditCondition="SendLevelControlMethod != ESendLevelControlMethod::Manual", EditConditionHides)
|
| MinSendLevel |
float |
The amount to send to the Submix when sound is located at a distance less than or equal to value specified in the Send Distance Min. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Send Level Min", EditCondition="SendLevelControlMethod == ESendLevelControlMethod::Linear", EditConditionHides)
|
| SendLevel |
float |
Manually set the amount of audio to send. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
- Meta=(DisplayName="Send Level", EditCondition="SendLevelControlMethod == ESendLevelControlMethod::Manual", EditConditionHides)
|
| SendLevelControlMethod |
ESendLevelControlMethod |
Changes the method we use to determine the send level - see enum value tooltips for more information. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
|
| SoundSubmix |
TObjectPtr< USoundSubmixBase > |
The Submix to send the audio to. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
|