| AudioBus |
TObjectPtr< UAudioBus > |
The Audio Bus to send the audio to. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
|
| bEnableHPFCutoff |
uint8 |
|
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(InlineEditConditionToggle)
|
| bEnableLPFCutoff |
uint8 |
|
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(InlineEditConditionToggle)
|
| CustomSendLevelCurve |
FRuntimeFloatCurve |
The custom send curve to use for distance-based send level. (0.0-1.0 on the curve's X-axis maps to Min/Max Send Distance) |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::CustomCurve", EditConditionHides)
|
| HPFCutoff |
float |
|
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(Units="Hz", Delta="0.1", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0", EditCondition="bEnableHPFCutoff")
|
| LPFCutoff |
float |
|
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category="HPF/LPF"
- Meta=(Units="Hz", Delta="0.1", ClampMin="20.0", ClampMax="20000.0", UIMin="20.0", UIMax="20000.0", EditCondition="bEnableLPFCutoff")
|
| MaxSendDistance |
float |
The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(DisplayName="Send Distance Max", EditCondition="SourceBusSendLevelControlMethod != ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| MaxSendLevel |
float |
The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Send Distance Max. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(DisplayName="Send Level Max", EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Linear", EditConditionHides)
|
| MinSendDistance |
float |
The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Min |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(DisplayName="Send Distance Min", EditCondition="SourceBusSendLevelControlMethod != ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| MinSendLevel |
float |
The amount to send to the bus when sound is located at a distance less than or equal to value specified in the Send Distance Min. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=BusSend
- Meta=(DisplayName="Send Level Min", EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Linear", EditConditionHides)
|
| SendLevel |
float |
Constant send level to use. Doesn't change as a function of distance. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
- Meta=(DisplayName="Send Level", EditCondition="SourceBusSendLevelControlMethod == ESourceBusSendLevelControlMethod::Manual", EditConditionHides)
|
| SoundSourceBus |
TObjectPtr< USoundSourceBus > |
The Source Bus to send the audio to. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
|
| SourceBusSendLevelControlMethod |
ESourceBusSendLevelControlMethod |
Changes the method we use to determine the send level - see enum value tooltips for more information. |
Sound/SoundSourceBusSend.h |
- EditAnywhere
- Category=BusSend
- Meta=(DisplayName="Send Level Control Method")
|