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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundConcurrencyManager
Description
Evaluates whether or not the sound can play given the concurrency group's rules. Appends permissible sounds to evict in order for sound to play (if required) and returns the desired concurrency group.
| Name | CanPlaySound |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include Path | #include "Sound/SoundConcurrency.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp |
FConcurrencyGroup * CanPlaySound
(
const FActiveSound & NewActiveSound,
const FConcurrencyGroupID GroupID,
TArray < FActiveSound * > & OutSoundsToEvict,
bool bIsRetriggering
)