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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundAttenuationSettings
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Sound/SoundAttenuation.h |
|
|
|
Sound/SoundAttenuation.h |
|
FSoundAttenuationSettings()
| |
|
| Name |
FSoundAttenuationSettings |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h |
| Include Path |
#include "Sound/SoundAttenuation.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp |
FSoundAttenuationSettings()
FSoundAttenuationSettings(const FSoundAttenuationSettings &)
| |
|
| Name |
FSoundAttenuationSettings |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h |
| Include Path |
#include "Sound/SoundAttenuation.h" |
FSoundAttenuationSettings
(
const FSoundAttenuationSettings &
)