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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSmartNameMapping
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Exists_NoLock
(
const SmartName::UID_Type& Uid |
Internal no lock function to prevent re-entrant locking, see API function Exists for documentation. | Animation/SmartName.h | |
bool Exists_NoLock
(
const FName& Name |
Internal no lock function to prevent re-entrant locking, see API function Exists for documentation. | Animation/SmartName.h |
Exists_NoLock(const SmartName::UID_Type &)
Description
Internal no lock function to prevent re-entrant locking, see API function Exists for documentation.
| Name | Exists_NoLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h |
| Include Path | #include "Animation/SmartName.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp |
bool Exists_NoLock
(
const SmartName::UID_Type & Uid
) const
Exists_NoLock(const FName &)
Description
Internal no lock function to prevent re-entrant locking, see API function Exists for documentation.
| Name | Exists_NoLock |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/SmartName.h |
| Include Path | #include "Animation/SmartName.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/SmartName.cpp |
bool Exists_NoLock
(
const FName & Name
) const