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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkinningSceneExtensionProxy
Description
Collect bone indices referenced by sockets on the skinned asset. Only raw bones (< GetRawBoneNum) are included.
| Name | GetSocketBoneIndices |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkinningSceneExtensionProxy.h |
| Include Path | #include "SkinningSceneExtensionProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkinningSceneExtensionProxy.cpp |
static void GetSocketBoneIndices
(
const USkinnedAsset * InSkinnedAsset,
TArray < FBoneIndexType > & OutBoneIndices
)