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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSourceModel
Description
Tries to load an accessible mesh description from the bulk data. If the old bulk data exists and the new mesh description bulk data doesn't, a conversion will be performed and the converted old bulk data stored as new. Completely bypasses any cached mesh description object.
| Name | LoadMeshDescriptionFromBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSourceModel.h |
| Include Path | #include "Engine/SkeletalMeshSourceModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshSourceModel.cpp |
bool LoadMeshDescriptionFromBulkData
(
FMeshDescription & OutMeshDescription
) const