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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSourceModel
Description
Ensures that any old raw mesh bulk data has been converted to new data. Used prior to saving out an asset, since the old bulk data will not be saved out again and would otherwise be lost.
| Name | EnsureRawMeshBulkDataIsConvertedToNew |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSourceModel.h |
| Include Path | #include "Engine/SkeletalMeshSourceModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshSourceModel.cpp |
void EnsureRawMeshBulkDataIsConvertedToNew()