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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSourceModel
Description
Convert already stored old raw import format to mesh description and commit to bulk data. The new bulk data will default to using the mesh hash as the GUID, so that any future commits on an unchanged mesh will not cause a DDC invalidation.
| Name | ConvertRawMeshToMeshDescriptionBulkData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSourceModel.h |
| Include Path | #include "Engine/SkeletalMeshSourceModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshSourceModel.cpp |
void ConvertRawMeshToMeshDescriptionBulkData()