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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshObject
Private data for the skinning scene extension.
| Name | FSkinningSceneExtensionPrivateData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
| Include Path | #include "SkeletalRenderPublic.h" |
Syntax
class FSkinningSceneExtensionPrivateData
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedPrimitiveIndex | int32 | SkeletalRenderPublic.h |