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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleStreamableAssetManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateRecord
(
FUpdate& Record |
Streaming/SimpleStreamableAssetManager.h | ||
void UpdateRecord
(
FUpdateLastRenderTime& Record |
Streaming/SimpleStreamableAssetManager.h |
UpdateRecord(FUpdate &)
| Name | UpdateRecord |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path | #include "Streaming/SimpleStreamableAssetManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Streaming/SimpleStreamableAssetManager.cpp |
void UpdateRecord
(
FUpdate & Record
)
UpdateRecord(FUpdateLastRenderTime &)
| Name | UpdateRecord |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path | #include "Streaming/SimpleStreamableAssetManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Streaming/SimpleStreamableAssetManager.cpp |
void UpdateRecord
(
FUpdateLastRenderTime & Record
)