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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewport
Description
Retrieve current unbounded mouse position. Valid while a mouse button is pressed. Useful e.g. for drag operations hiding the mouse cursor.
Virtual Inheritance
- FViewport::GetUnboundedMousePos → FSceneViewport::GetUnboundedMousePos
| Name | GetUnboundedMousePos |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include Path | #include "Slate/SceneViewport.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual void GetUnboundedMousePos
(
FIntPoint & OutUnboundedMousePosition,
const bool bLocalPosition
)