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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneView
| |
|
| Name |
FPostProcessCompositePrimitiveParams |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path |
#include "SceneView.h" |
Syntax
struct FPostProcessCompositePrimitiveParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| OccludedBrightness |
float |
The brightness of occluded primitives. |
SceneView.h |
|
| OccludedDithering |
float |
The strength of the dithering applied to occluded primitives. |
SceneView.h |
|
| OccludedDitheringPatternSize |
float |
Size (in pixels) of the dithering pattern applied to occluded primitives. |
SceneView.h |
|