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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReplayHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelStatus & GetLevelStatus
(
const int32 SeenLevelIndex |
ReplayHelper.h | ||
FLevelStatus & GetLevelStatus
(
const FString& LevelPackageName |
ReplayHelper.h |
GetLevelStatus(const int32)
| Name | GetLevelStatus |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ReplayHelper.h |
| Include Path | #include "ReplayHelper.h" |
FLevelStatus & GetLevelStatus
(
const int32 SeenLevelIndex
)
GetLevelStatus(const FString &)
| Name | GetLevelStatus |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ReplayHelper.h |
| Include Path | #include "ReplayHelper.h" |
FLevelStatus & GetLevelStatus
(
const FString & LevelPackageName
)