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| Name | FRenderAssetOwnerStreamingState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/RenderAssetOwnerStreamingState.h |
| Include Path | #include "Streaming/RenderAssetOwnerStreamingState.h" |
Syntax
struct FRenderAssetOwnerStreamingState
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRenderAssetOwnerStreamingState() |
Streaming/RenderAssetOwnerStreamingState.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAttachedToCoarseMeshStreamingManager | uint8 | Whether this primitive is referenced by a Nanite::FCoarseMeshStreamingManager | Streaming/RenderAssetOwnerStreamingState.h | |
| bAttachedToStreamingManagerAsDynamic | uint8 | Whether this primitive is referenced by a FDynamicRenderAssetInstanceManager | Streaming/RenderAssetOwnerStreamingState.h | |
| bAttachedToStreamingManagerAsStatic | uint8 | Whether this primitive is referenced by a FLevelRenderAssetManager | Streaming/RenderAssetOwnerStreamingState.h | |
| bHandledByStreamingManagerAsDynamic | uint8 | Whether this primitive is handled as dynamic, although it could have no references | Streaming/RenderAssetOwnerStreamingState.h | |
| bIgnoreStreamingManagerUpdate | uint8 | When true, texture streaming manager won't update the component state. | Streaming/RenderAssetOwnerStreamingState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsAttachedToCoarseMeshStreamingManager() |
Streaming/RenderAssetOwnerStreamingState.h | ||
bool IsAttachedToStreamingManager() |
Whether this primitive is referenced by the streaming manager and should sent callbacks when detached or destroyed | Streaming/RenderAssetOwnerStreamingState.h | |
bool IsAttachedToStreamingManagerAsDynamic() |
Streaming/RenderAssetOwnerStreamingState.h | ||
bool IsAttachedToStreamingManagerAsStatic() |
Streaming/RenderAssetOwnerStreamingState.h | ||
bool IsHandledByStreamingManagerAsDynamic() |
Streaming/RenderAssetOwnerStreamingState.h | ||
bool IsIgnoreStreamingManagerUpdate() |
Streaming/RenderAssetOwnerStreamingState.h | ||
void SetAttachedToCoarseMeshStreamingManager
(
bool bValue |
Streaming/RenderAssetOwnerStreamingState.h | ||
void SetAttachedToStreamingManagerAsDynamic
(
bool bValue |
Streaming/RenderAssetOwnerStreamingState.h | ||
void SetAttachedToStreamingManagerAsStatic
(
bool bValue |
Streaming/RenderAssetOwnerStreamingState.h | ||
void SetHandledByStreamingManagerAsDynamic
(
bool bValue |
Streaming/RenderAssetOwnerStreamingState.h | ||
void SetIgnoreStreamingManagerUpdate
(
bool bValue |
Streaming/RenderAssetOwnerStreamingState.h |